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The founder of Oculus VR called MacBook “not powerful enough” to work with the virtual reality helmet Oculus Rift

The developers of virtual reality helmet Oculus Rift explained the company’s decision to exclude the first stage from the list of supported platforms Apple computers. According to them, the MacBook is not powerful enough to work with virtual reality technology.

In may, the developers of the helmet Oculus Rift has officially announced that at launch, the device will not support the operating system OS X. the Representative of Oculus VR Atman the Beanstalk stated that they do not mind to add support for Mac in the future.

“One of the things that we announced is that we have paused the development of a version for Mac and focused on Windows. People said, “Why don’t you want to support Mac? So many people use Apple computers!” It’s true, many people use Macs, especially laptops. But the graphics of these cars were even close to what is listed in the list of recommended system requirements”, – said the Oculus Rift founder Palmer Lucky.

Recommended system requirements Oculus Rift, which according to the creators of the helmet will not change over time, include the processor not below Intel Core i5-4590, video card Nvidia GTX 970 or AMD Radeon R9 290 and 8GB of RAM. In addition, the device will require two USB 3.0 ports and HDMI version 1.3.

Previously, the manufacturer announced that a custom version of the virtual reality helmet will be on sale no later than the first quarter of 2016. Pre-order will be issued in 2015.

At launch, Oculus VR will only work with computers running Windows (at least Windows 7 SP1).

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