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Mobile Fallout brought two weeks over 5 million dollars

A simulator of construction of the base Fallout Shelter earned more than $ 5 million for iPhone and iPad for the first two weeks after release. Reports resource SuperData. These results Bethesda has managed to achieve everything on one platform iOS, and the Fallout Shelter available in the App Store for free.

Fallout Shelter was released in the App Store simultaneously with the announcement on the night of June 15. It is distributed on a shareware model: pay only for additional services. As the newspaper notes, the result of running Fallout Shelter was better than XCOM, Faster Than Light and SimCity.

In Bethesda stated that they are particularly pleased with the success of new products, as paid services it presented unobtrusive and not mandatory for a comfortable game, as in many other hits for smartphones.

Analysts believe that this result was made possible, first, thanks to a successful E3 2015, during which was presented to the Fallout Shelter, and the conference was a perfect occasion for a powerful PR. And this despite the fact that Bethesda originally made Fallout Shelter as a catalyst expectations of players from Fallout 4. Secondly, unobtrusive monetization system allowed not to alienate players, but rather make them interested in the game. In a crowded market of mobile games Fallout Shelter managed to win their place and even get in the top popular games in the Apple Store.

Fallout Shelter created based on the popular PC RPG series Fallout. It offers users to manage the life of one of the numerous bunkers, where they find refuge to the inhabitants of post-apocalyptic world. The player distributes the tasks between the settlers will take over the management of resources, developing the infrastructure of the bunker and protects it from the attacks of marauders.

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Release Fallout Shelter for Android is scheduled for August 2015.

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